GottaGo

Working at Blackboard Mobile making unique mobile apps is fun, but occasionally it’s interesting to do something completely different at work, just to see what you can come up with. To that end, we recently hosted our first Hackathon, where small teams of co-workers had 24 straight hours to create a project of any theme using resources available inside our outside of the office, and the results would be judged by our peers.

One of the other benefits of working in a growing industry is that we’re expanding our staff almost weekly. Unfortunately, though, that means that the building we’re in is less and less able to handle the increasing capacity. Specifically, the bathrooms are occupied more frequently, resulting in either a return trip to your desk only to try again later, or an awkward wait of unknown duration.

header

Working with Joe Taylor and Eric Littlejohn, our Hackathon project set out to make the office bathroom availability more visible and accessible through a combination of hardware and software.

The piece of the project that lets this all work is a switch installed inside each door jamb, such that when the locking bolt is engaged, the switch is tripped. That way we, can do anything with resulting data, knowing that when the door is locked, the room is in use. Running wire down through the hollow metal trim was tedious and time consuming, and involved a lot of false starts and fishing around with a straightened coat hanger, but we finally got a run of wire inside each frame.

switch

On each office floor there are two bathrooms side by side, and the pair of switches inside the door jambs are wired to a single Arduino fitted with an Ethernet Shield for network connectivity. The Arduino samples the switches many times per second, providing near-instant feedback.

arduino

After debouncing the switch input signal over about 50 milliseconds, the Arduino waits for a definitive change in state — from locked to unlocked, or unlocked to locked — before illuminating LED lights on the wall.

lights

After the light corresponding to the now-occupied bathroom is lit, the Arduino also performs an HTTP POST, sending the event details (floor level, which room, and current occupancy state) to an in-house webserver running Node.js and MongoDB. The webserver records the data and makes it visible on a web page for viewers to check the availability digitally, for those who can’t see the wall mounted lights from their seating position.

gottago

If you’d like to employ a project like this, the code we hacked together is available on GitHub, and the wiring is rather straightforward:

  • All components share a common ground
  • LED anodes are wired to room_a_led_pin and room_b_led_pin and brought high when doors are locked, and low when unlocked
  • Switches bring room_a_switch_pin and room_b_switch_pin low when triggered, and the Arduino uses the INPUT_PULLUP pinMode for the unlocked state

Our Hackathon project came in at second place, losing to an as-yet-unannounced software project, but we had a lot of fun staying up and hacking all night!

GottaGo

True PHP Debugging with Nginx and PHP-FPM

Mac OS X is an increasingly popular platform for web developers, client-side and server-side alike. For doing intensive PHP development on OS X, you can use a full-blown IDE like Zend Studio or PhpStorm, but I like my toolkit to be much more lightweight. I prefer to code in TextMate, execute SQL queries in Querious, run code in Safari, and perform technical tasks in Terminal. Absent from this agile team, though, is a true PHP debugger, leaving you with only rudimentary calls like printf and var_dump for debugging. Worse still, you have to change your code just to debug it. We can do better. Recently, I discovered an excellent tool that filled the need for a lightweight PHP debugger. MacGDBp communicates with PHP using the Xdebug PHP extension, and offers variable inspection, stepping controls, breakpoints, and a call stack, all in a native Cocoa app — no bloated Java IDEs required:

macgdbp

What is Nginx?

Nginx is a web server similar to Apache, in that it’s capable of serving web content over HTTP and HTTPS to visitors. While Apache is far and away the most common web server — currently serving up about 64% of all websites on the internet — it’s also about a decade older than Nginx. Being newer, Nginx doesn’t have all the baggage that Apache has accumulated over that time, and it’s only gaining in usage, particularly on high-traffic sites. In addition, Nginx’s config file format is much saner and less verbose than Apache’s, simplifying setup. The only speed bump I’ve run into with Nginx is a lack of .htaccess support, requiring your URL rewrites to be done in your site’s configuration file, as opposed to read at runtime. It’s a different approach, but it helps you centralize your configurations instead of spreading them throughout your project. This way, environment-related details are kept in the web server environment, and the application code base is all about the application.

What is PHP-FPM?

PHP-FPM was originally a standalone source code patch that added independent process management to PHP, but is now included as part of the PHP project. When Apache handles web requests, its PHP module gets loaded even if it’s not needed, wasting time and memory. By contrast, under PHP-FPM, processes are launched as demand increases (up to limits we’ll set), increasing speed and reducing memory usage. With the setup detailed below, you’ll be able to run PHP with Nginx and debug server-side code with the simplicity of a Mac application. A build of MySQL 5.5 is also included, but you could, of course, substitute your preferred database if desired.

Install Xcode

Many of the following steps depend on a compiler and other programs that are included with Apple’s Xcode developer tools. A version of Xcode is included on your Mac OS X Install DVD, and a more recent version is available on the Mac App Store. Registered Mac and iOS developers can download a copy through the Apple Developer site. Any version that’s compatible with your Mac OS X version should suffice. For this tutorial, I’m running Mac OS X 10.6.7 and Xcode 4.0.2. The default install of Xcode should provide everything you need to complete this step.

Install X11

Some of the libraries we’ll use aren’t part of a default OS X install, but are provided by Apple in their optional X11 distribution. Insert your Mac OS X Install DVD or USB drive and open the “Optional Installs” folder and run the “Optional Installs.mpkg” package. When you get to the customization screen, open the Applications disclosure triangle, and check off X11 before performing the install.

x11

Install Homebrew

Homebrew is a package manager for Mac OS X, similar to yum for Linux. It’s a faster, lower-overhead alternative to other OS X package managers like MacPorts and Fink. We’ll be using it to install a few dependencies. To get things rolling, open a Terminal window, and run:

ruby -e "$(curl -fsSL https://raw.github.com/gist/323731)"

Create a Place to Work

We’ll need some easily-accessible place to download source code and build it, so a SourceCache folder in the your Home folder is as good a place as any.

mkdir ~/SourceCache

Download and Build Nginx

Building and installing Nginx is fairly straightforward. We’ll download the code from the Nginx site, unpack it, install a single dependency using Homebrew, configure, compile, and install:

cd ~/SourceCache
curl -O http://nginx.org/download/nginx-1.0.4.tar.gz
tar -xzf nginx-1.0.4.tar.gz
cd nginx-1.0.4
brew install pcre
./configure --prefix=/usr/local/nginx --pid-path=/usr/local/nginx/var/run/nginx.pid --with-http_ssl_module
make
sudo make install

Nginx is now installed and ready to run. With the creation of a small file, you can even set Nginx to run at startup. Mac OS X uses launchd to run scripts at the appropriate time, so we’ll create a simple launchd plist to start Nginx at boot. I’ll be using TextMate’s built-in mate command to edit files here, but you can use vi, nano, or any other text editor that floats your boat.

sudo mate /Library/LaunchDaemons/org.nginx.nginx.plist

Then paste in this plist content:

<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
    <key>KeepAlive</key>
    <true/>
    <key>Label</key>
    <string>org.nginx.nginx</string>
    <key>LaunchOnlyOnce</key>
    <true/>
    <key>NetworkState</key>
    <true/>
    <key>ProgramArguments</key>
    <array>
        <string>/usr/local/nginx/sbin/nginx</string>
    </array>
    <key>RunAtLoad</key>
    <true/>
    <key>ServiceDescription</key>
    <string>Nginx web server</string>
    <key>StandardErrorPath</key>
    <string>/var/log/system.log</string>
</dict>
</plist>

Edit Nginx Config Files for PHP

Nginx is now ready to run on its own, but it still needs to be told where to look for your sites on disk, and how to handle

.php files once we install PHP. We can create some config files now so that they work after the PHP install is complete. This first config file is a basic Nginx config file. You’ll want to replace “collin” towards the top of the file with your own OS X short username (which you can see by running whoami), so that Nginx runs as your user. Or, if you prefer, you can add a new user and group dedicated for Nginx. Since this is just a local development setup and not a production web server, I didn’t bother going that route.

sudo mate /usr/local/nginx/conf/nginx.conf

Here is the content for the config file:

user collin staff;
worker_processes 2;

events {
    worker_connections 1024;
}

http {
    include mime.types;

    default_type text/plain;
    server_tokens off;

    sendfile on;
    tcp_nopush on;
    keepalive_timeout 10;

    gzip on;
    gzip_comp_level 2;
    gzip_proxied any;
    gzip_types text/plain text/css text/javascript application/json application/x-javascript text/xml application/xml application/xml+rss;

    index index.html index.php;
    include sites-enabled/*.link;
}

After we install PHP, Nginx will need to know how to interact with it. Unlike running PHP as an Apache module, PHP-FPM runs its own separate set of processes, and Nginx has no idea they exist unless you tell it about them. Nginx communicates over the FastCGI protocol, with the master process listening on a local port so it can handle PHP requests from Nginx. Now we’ll create an Nginx config file that holds all the details about PHP-FPM. Note that, at the bottom of this config file, we instruct FastCGI to listen on port 9001 instead of the default port 9000. This will come into play later when we setup the debugging tools.

sudo mate /usr/local/nginx/conf/php.conf

fastcgi_intercept_errors on;

location ~ .php$
{
    fastcgi_split_path_info ^(.+.php)(/.+)$;

    fastcgi_param PATH_INFO         $fastcgi_path_info;
    fastcgi_param PATH_TRANSLATED   $document_root$fastcgi_path_info;
    fastcgi_param QUERY_STRING      $query_string;
    fastcgi_param REQUEST_METHOD    $request_method;
    fastcgi_param CONTENT_TYPE      $content_type;
    fastcgi_param CONTENT_LENGTH    $content_length;
    fastcgi_param SCRIPT_NAME       $fastcgi_script_name;
    fastcgi_param SCRIPT_FILENAME   $document_root$fastcgi_script_name;
    fastcgi_param REQUEST_URI       $request_uri;
    fastcgi_param DOCUMENT_URI      $document_uri;
    fastcgi_param DOCUMENT_ROOT     $document_root;
    fastcgi_param SERVER_PROTOCOL   $server_protocol;
    fastcgi_param GATEWAY_INTERFACE CGI/1.1;
    fastcgi_param SERVER_SOFTWARE   nginx;
    fastcgi_param REMOTE_ADDR       $remote_addr;
    fastcgi_param REMOTE_PORT       $remote_port;
    fastcgi_param SERVER_ADDR       $server_addr;
    fastcgi_param SERVER_PORT       $server_port;
    fastcgi_param SERVER_NAME       $server_name;

    fastcgi_read_timeout 600; # Set fairly high for debugging

    fastcgi_pass  127.0.0.1:9001; # Non-default port
    fastcgi_index index.php;
}

Nginx is now configured to talk to PHP, but only when we include this particular config file in a particular site’s config file.

Configure Local Sites

At the bottom of the main Nginx config file, we called

include sites-enabled/*.link. We’ll now create sites-available and sites-enabled folders to hold config files for each site you develop locally. sites-available will hold all available site config files, and sites-enabled will contain only symbolic links to the config files of enabled sites, allowing you to turn local sites on and off just by linking or unlinking their config files and restarting Nginx.

sudo mkdir /usr/local/nginx/conf/sites-available
sudo mkdir /usr/local/nginx/conf/sites-enabled

With those two folders available, we’ll set up an example site that will make use of the PHP config file above. Again, you’ll want to replace “collin” with your own username so Nginx looks in the correct folder for website content.

sudo mate /usr/local/nginx/conf/sites-available/example.conf

server
{
    listen 80;
    server_name example.local;
    root /Users/collin/Sites/example/public;

    access_log /Users/collin/Sites/example/logs/access_log.txt;
    error_log /Users/collin/Sites/example/logs/error_log.txt;

    location /
    {
        index index.php;
        try_files $uri $uri/ /index.php?q=$uri&$args;
    }

    include php.conf;
}

Now we can enable the site by symlinking the config file from the sites-available folder into the sites-enabled folder:

sudo ln -s /usr/local/nginx/conf/sites-available/example.conf /usr/local/nginx/conf/sites-enabled/example.link

While we’re configuring this site, we should also create the actual folder structure on disk. The

public folder will be where Nginx considers the web-accessible root to be when visited in a web browser, and logs will be where Nginx (and possibly your web application) puts log files.

mkdir -p ~/Sites/example/public
mkdir -p ~/Sites/example/logs

Finally, we need to make sure that visiting

example.local in a browser actually routes to your computer (if you were to visit it right now, more than likely nothing would happen):

sudo mate /etc/hosts

Add the following line to the

end of the file:

127.0.0.1 example.local

And with that, we’ve configured a local website for Nginx.

Install MySQL

With Homebrew, installing MySQL is the easiest of all the installs we’ll perform. This build of MySQL via Homebrew includes a launchd script, which we’ll copy into the LaunchDaemons folder just like we did with Nginx.

brew install mysql
unset TMPDIR
mysql_install_db --verbose --user=`whoami` --basedir="$(brew --prefix mysql)" --datadir=/usr/local/var/mysql --tmpdir=/tmp
sudo cp /usr/local/Cellar/mysql/5.5.10/com.mysql.mysqld.plist /Library/LaunchDaemons/

Install PHP Dependencies

Unlike Nginx and MySQL, PHP requires quite a few other software packages depending on how you build it. We’ll install some common ones before proceeding with with PHP build and install.

brew install libjpeg mcrypt

cd ~/SourceCache
curl -O http://download.icu-project.org/files/icu4c/4.6.1/icu4c-4_6_1-src.tgz
tar -xzf icu4c-4_6_1-src.tgz
cd icu
sh source/configure --prefix=/usr/local
gnumake
sudo make install

cd /usr/local
curl -O ftp://ftp.cac.washington.edu/mail/imap.tar.Z
tar -xzf imap.tar.Z
cd imap-2007e
make osx
mkdir include
ln -s c-client include
mkdir lib
cd lib
ln -s ../c-client/c-client.a libc-client.a
rm /usr/local/imap.tar.Z

Download and Build PHP with PHP-FPM

cd ~/SourceCache
curl -O http://us2.php.net/distributions/php-5.3.6.tar.gz
tar -xzf php-5.3.6.tar.gz
cd php-5.3.6

This next configure line is escaped with backslashes and should be run as one giant, single command:

./configure --prefix=/usr/local/php 
--mandir=/usr/share/man 
--infodir=/usr/share/info 
--sysconfdir=/private/etc 
--enable-cli 
--with-config-file-path=/usr/local/php/etc 
--with-libxml-dir=/usr 
--enable-xml 
--with-openssl=/usr 
--with-kerberos=/usr 
--with-zlib=/usr 
--enable-bcmath 
--with-bz2=/usr 
--enable-calendar 
--with-curl=/usr 
--enable-exif 
--enable-ftp 
--with-gd 
--with-jpeg-dir=/usr/local/Cellar/jpeg/8c/lib 
--with-png-dir=/usr/X11 
--enable-gd-native-ttf 
--with-imap=/usr/local/imap-2007e 
--with-imap-ssl 
--with-ldap=/usr 
--with-ldap-sasl=/usr 
--enable-magic-quotes 
--enable-mbstring 
--enable-mbregex 
--enable-json 
--with-mysql=mysqlnd 
--with-mysqli=mysqlnd 
--with-pdo-mysql=mysqlnd 
--with-mysql-sock=/tmp/mysql.sock 
--with-iodbc=/usr 
--enable-shmop 
--with-snmp=/usr 
--enable-soap 
--enable-sockets 
--with-sqlite 
--enable-sysvmsg 
--enable-sysvsem 
--enable-sysvshm 
--enable-wddx 
--enable-fpm 
--with-mhash 
--with-mcrypt 
--with-xmlrpc 
--enable-xmlwriter 
--enable-xmlreader 
--with-iconv-dir=/usr 
--with-xsl=/usr 
--enable-zend-multibyte 
--enable-zip 
--with-pcre-regex=/usr 
--with-pdo-sqlite 
--enable-pdo 
--with-pdo-mysql 
--enable-dba 
--with-freetype-dir=/usr/X11 
--enable-dom 
--enable-gd-native-ttf 
--enable-posix 
--enable-fileinfo

After PHP is done configuring, it’s time to build it. This will take some time, so you might consider going and making a sandwich.

make

Once compiled, PHP can be installed, and default/example config files can be copied to their actual destinations:

sudo make install
sudo cp /private/etc/php-fpm.conf.default /private/etc/php-fpm.conf
sudo mkdir /usr/local/php/etc
sudo cp /private/etc/php.ini.default /usr/local/php/etc/php.ini

Like Nginx and MySQL, PHP-FPM won’t start up on its own, so we’ll again make use of a launchd plist:

sudo mate /Library/LaunchDaemons/net.php.php-fpm.plist

Here is the content for the PHP-FPM launchd plist:

<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
    <key>KeepAlive</key>
    <true/>
    <key>Label</key>
    <string>net.php.php-fpm</string>
    <key>LaunchOnlyOnce</key>
    <true/>
    <key>NetworkState</key>
    <true/>
    <key>ProgramArguments</key>
    <array>
        <string>/usr/local/php/sbin/php-fpm</string>
    </array>
    <key>RunAtLoad</key>
    <true/>
    <key>ServiceDescription</key>
    <string>PHP FastCGI Process Manager</string>
    <key>StandardErrorPath</key>
    <string>/var/log/system.log</string>
</dict>
</plist>

Edit PHP-FPM Config File

We’ve configured Nginx to communicate with PHP on port 9001, so now we need to configure PHP-FPM to listen for Nginx’s call. At the same time, there are a few other options that can be configured such as the number of PHP-FPM processes to run simultaneously.

sudo mate /private/etc/php-fpm.conf

Here is the content for a basic PHP-FPM config file that, among other things, tells PHP-FPM to listen on port 9001. Again, my username is in the config file, so you’ll want to replace that with your own.

[global]
pid = /usr/local/php/var/run/php-fpm.pid
daemonize = yes

[www]
listen = 127.0.0.1:9001
user = collin
group = staff
pm = dynamic
pm.max_children = 10
pm.start_servers = 5
pm.min_spare_servers = 5
pm.max_spare_servers = 10
pm.max_requests = 500

With the config file saved, PHP-FPM is ready to run several worker processes at startup.

Download and Build Xdebug

The real key to the PHP debugging puzzle is the Xdebug extension, which is delightfully easy to build:

cd ~/SourceCache
curl -O http://www.xdebug.org/files/xdebug-2.1.1.tgz
tar -xzf xdebug-2.1.1.tgz
cd xdebug-2.1.1
/usr/local/php/bin/phpize
/usr/local/php/bin/php-config
./configure --enable-xdebug
make
sudo make install

After installing Xdebug, we need to inform PHP that the extension is available and set a few basic options. We can do this by editing the

php.ini file we copied earlier, which contains a myriad of settings for PHP’s operation.

sudo mate /usr/local/php/etc/php.ini

Add the following to the end of the file:

zend_extension=/usr/lib/php/extensions/no-debug-non-zts-20090626/xdebug.so
xdebug.remote_enable=1
xdebug.remote_host=localhost
xdebug.remote_port=9000
xdebug.remote_autostart=1

Start Everything Up

One by one, start up each of the services we’ve installed:

sudo launchctl load -F /Library/LaunchDaemons/com.mysql.mysqld.plist
sudo launchctl load -F /Library/LaunchDaemons/net.php.php-fpm.plist
sudo launchctl load -F /Library/LaunchDaemons/org.nginx.nginx.plist

Write a PHP Script

Just to make sure everything works, create a simple PHP script:

mate ~/Sites/example/public/index.php

<?php

$animals = array('dog', 'cat', 'rabbit');
foreach ($animals as $animal)
{
    print "&lt;p&gt;Hello, $animal&lt;/p&gt;";
}

Visit http://example.local in a browser to see the result. It’s not Facebook or Twitter yet, but it’s enough to step into with a debugger.

Install an Xdebug Browser Extension

By default, Xdebug does not automatically debug PHP requests. It needs to be triggered by a GET or POST parameter of

XDEBUG_SESSION_START, or a cookie of the same name, but there is an even easier way. Install an Xdebug extension for Safari, Firefox, or Chrome to automatically set the Xdebug cookie when you need to debug code.

Launch MacGDBp

Now that we have all the tools installed, a PHP debug extension ready, and a browser extension to trigger it all, it’s time to debug that awesome script. Launch MacGDBp, and note that it has a main debug window, a Breakpoints window, and a variable inspector. Take a peek at the Preferences for MacGDBp, and you’ll note that you can choose to break on the first line of PHP (or wait until a breakpoint is hit). I like to uncheck that checkbox because some applications have a fair bit of setup code that needs to be skipped each time. You’ll also find that the default Xdebug port is set to 9000. Earlier, we configured PHP-FPM to listen on port 9001, and this is why we made that change — both tools default to running on port 9000. And just like in Ghostbusters, it’s best not to cross the streams. It would be bad.

macdbgp-port

In MacGDBp’s Breakpoints window, hit the little “+” button in the lower-left to add a new breakpoint, and navigate to the index.php we created above. Once added, you’ll see the source code for that script in the upper half of the window. Click on a line number to add a breakpoint.

breakpoint

With the breakpoint set, flip back to your browser and toggle Xdebug using the installed extension, and reload the page. You’ll see your browser appear to hang while loading, as if the page is taking a while to load. Under the hood, Xdebug has actually paused PHP’s script execution and started a debug session, ready for you to see what’s going on.

browser-hang

Behind the browser window, MacDBGp should have hit the breakpoint, ready to inspect variables or step through code:

stepping

This works for everything from the simplest scripts like we did here, up through complex web apps with deep frameworks. Just set a breakpoint, start the code, and step through to see where the execution deviates from your expectations.

True PHP Debugging with Nginx and PHP-FPM

Widerbug 1.3.0 for Firefox 3

The Firebug team has been hard at work squashing bugs and making Firefox 3 related improvements, culminating in the release of Firebug 1.3.0 yesterday. Some of the notable changes include:

  • Better debugging performance when dealing with large JavaScript files
  • More reliable ‘console’ object for logging
  • Alphabetized DOM properties
  • Added localizations
  • Over 50 bug fixes

After some minor modifications, Widerbug 1.3.0 is ready for use on your widescreen display in its signature 2-up layout, complete with all the changes from above. As usual, head over to the Widerbug page to grab the latest version (please leave comments and note any bugs on that page).

Widerbug 1.3.0 for Firefox 3

Learning Cocoa for the iPhone

These last few weeks, I’ve been teaching myself Cocoa to learn what makes Mac OS X and iPhone OS apps tick. While Objective-C is quite a departure from my usual web development world, Cocoa has quickly become one of my favorite languages, as it takes care of much of the drudgery of pure C and has plenty of useful frameworks to get your application up and running quickly. Here are some of the best resources I’ve found so far:

  • Cocoa Dev Central and Become an Xcoder are both excellent tutorials for beginners, written in a clear, straightforward manner. They also explain the ins and outs of memory management, which is critical on platforms like the iPhone and iPod touch.
  • Stanford’s CS193P lecture notes and examples have proven to be one of the best resources for learning Cocoa, particularly for the iPhone. These notes and tests offer Cocoa Touch in bite-size chunks, with a little bit of “on your own” work to ensure you know your stuff before moving on.
  • Google Code Search is a good last resort for examples of how others are using a small bit of code or a particular class. For more accurate results, append “lang:objectivec” to your search string to narrow results to only Objective-C code.
Learning Cocoa for the iPhone

Consolas Cursor Fix

If you’ve attempted to use Consolas as your choice programming font on the Mac, you may have noticed (as I did) an odd issue with the font, where your blinking cursor hangs much lower than the current line. Oddly enough, this little issue only seems to affect Mac OS X. Even the Consolas set that ships with Microsoft Office 2008 has the same problem! Yet, when the same exact font file is used under Windows, the cursor position is correct.

John Gruber mentioned that BBEdit 9.1 now ships with Consolas as its default font, so I decided to see if it had the same cursor problem I had experienced in the past. As it turns out, BBEdit’s version of Consolas works just fine, as seen in the image above. However, it doesn’t include the other styles like Consolas Bold, Italic, and Bold Italic.

Through one way or another, the copy of Consolas that ships with BBEdit 9.1 is different than the one that ships with Microsoft Office 2008. To make system-wide use of the working version, download BBEdit 9.1, mount and open the .dmg, and navigate to:

(Control-click BBEdit, and choose “Show Package Contents” to get inside the application bundle): BBEdit.app/Contents/Resources/Fonts/consola.ttf

Copy consola.ttf from BBEdit’s “Fonts” folder to your own Fonts folder at /Users/you/Library/Fonts, or /Library/Fonts if you want to make it available to everyone who has an account on your computer. Then, fire up your favorite editor, set Consolas as your preferred fixed-width font, and get coding!

Update: Bare Bones has apparently changed the version of Consolas that ships with BBEdit versions later than 9.1, and they now have the cursor problem as well…

Consolas Cursor Fix

iPhone NDA Dropped

After hearing the cries of thousands of upset iPhone app developers, Apple has lifted the non-disclosure agreement covering (released) iPhone software. Developers can now freely talk about the inner workings of their applications, write books, publish blog entries, etc. Communicating developers means solutions to common problems get solved and shared, resulting in better software, making the iPhone and iPod Touch platform better as a whole.

For some time I’ve been worried that the NDA was going to remain in place indefinitely, silencing those who Apple needs the most, but it appears Apple has finally taken a positive action to help their App Store environment grow further. If you thought there was some cool stuff on the App Store now, just give it time…

iPhone NDA Dropped